Statistics
Aggregate insights from the 201,060 unfairly classified timeout games in the dataset: trends over time, breakdowns by reason and time control, and the players and openings most affected.
Reason
Time control
Date
From
To
Min rating
Unfair games over time
Stalemate (0.2%)Material (4.0%)Blocked (25.4%)Bonsai (70.3%)
By time control
Position & outcome
In check201,060
In check 61.8%Not in check 38.2%
Dead position201,060
Dead 57.5%Alive 42.5%
Side that lost201,060
White 49.2%Black 50.8%
Completely forced (bonsai)141,399
Forced 76.6%Not forced 23.4%
Most affected players
- prydurok73
- patzerCRO50
- cicero6438
- galan_198131
- mopsiktaksik29
- Muki202028
- dgalanis27
- NOTFAIRBM27
- Hackelaar27
- WashingtonMS27
Most common openings (ECO)
- A0017,130
- A4012,606
- B0111,678
- C008,690
- B008,082
- D007,931
- A014,974
- B064,827
- B104,573
- D024,538