Statistics

Aggregate insights from the 199,186 unfairly classified timeout games in the dataset: trends over time, breakdowns by reason and time control, and the players and openings most affected.

Reason
Time control
Date
From
To
Min rating

Unfair games over time

Stalemate (0.2%)Material (4.1%)Blocked (25.4%)Bonsai (70.3%)

By time control

Position & outcome

In check199,186
In check 61.8%Not in check 38.2%
Dead position199,186
Dead 57.5%Alive 42.5%
Side that lost199,186
White 49.2%Black 50.8%
Completely forced (bonsai)140,034
Forced 76.7%Not forced 23.3%

Most affected players

  • prydurok71
  • patzerCRO50
  • cicero6437
  • galan_198131
  • mopsiktaksik29
  • Muki202028
  • WashingtonMS27
  • dgalanis27
  • Froh26
  • Hackelaar26

Most common openings (ECO)

  • A0016,968
  • A4012,467
  • B0111,547
  • C008,629
  • B008,005
  • D007,855
  • A014,925
  • B064,781
  • B104,534
  • D024,486