Statistics

Aggregate insights from the 201,060 unfairly classified timeout games in the dataset: trends over time, breakdowns by reason and time control, and the players and openings most affected.

Reason
Time control
Date
From
To
Min rating

Unfair games over time

Stalemate (0.2%)Material (4.0%)Blocked (25.4%)Bonsai (70.3%)

By time control

Position & outcome

In check201,060
In check 61.8%Not in check 38.2%
Dead position201,060
Dead 57.5%Alive 42.5%
Side that lost201,060
White 49.2%Black 50.8%
Completely forced (bonsai)141,399
Forced 76.6%Not forced 23.4%

Most affected players

  • prydurok73
  • patzerCRO50
  • cicero6438
  • galan_198131
  • mopsiktaksik29
  • Muki202028
  • dgalanis27
  • NOTFAIRBM27
  • Hackelaar27
  • WashingtonMS27

Most common openings (ECO)

  • A0017,130
  • A4012,606
  • B0111,678
  • C008,690
  • B008,082
  • D007,931
  • A014,974
  • B064,827
  • B104,573
  • D024,538
Statistics · CHA-Solver